KindLit
KindLit centres around designing an immersive and interactive installation that promotes skateboarding as
a gender-neutral sport with a focus on its athleticism and competitiveness. We aim to highlight the
similarities between skateboarding and surfing
- Group Project
- Interactive Design
- Computation in Design
- Immersive Experience
Process
Our prototype installation employed a simple input-output mechanism where the camera picked up the
user's motion, creating a water/wave-like effect on the designated surface.The idea was to project these water like visuals on a skating ring.
We underwent various stages of ideation, conceptualisation, prototype testing, and execution to create the final product within the five weeks.